Zombie Lairs

Basics
Zombie Lairs appear randomly on the world map with numbers corresponding to both the level of difficulty and rewards. Attacking a Zombie Lair requires two or more players to attack.

Selecting a Target
On the World map, you can scroll around randomly looking for Zombie Lairs. The easier option is to use the search button, using the slider to select the level of Zombie Lair you are looking for. Once you find an appropriate target, clicking on the Zombie Lair provides two options - "Scout" and "Rally Attack". Scouting works similar to scouting player sanctuaries - you send out troops on a march to gather information. Practically, you should be targeting Zombie Lairs at, or slightly below the same level as your Headquarters - e.g. if you have a Level 10 Headquarters, it is probably safe to attack up to a Level 10 Zombie Lair.

Requirements to Attack
Once you choose "Rally Attack", the game checks:


 * 1) you have sufficient Hero Stamina points to conduct the attack,
 * 2) checks to see if the Lair is within march distance
 * 3) checks to ensure you have an available March Queue.

Assuming these are all sufficient/available, the next screen allows you to set the rally time - 5 minutes, 15 minutes, 30 minutes, or 60 minutes. This is the amount of time your alliance members have to free up their own queues, rebuild Stamina, and march troops to your sanctuary.

Selecting Troops
When the Rally is staging, you can select some or all of your available troops to conduct the attack. At lower levels (below 15), it probably makes sense to throw everything at it. As you transition to more resource gathering at higher levels, you might want to consider reserving a portion of your troops for that activity.

The Rally
As the countdown occurs, your allies have an opportunity to join your rally. When they do, you will see a blue halo around the edge of your screen, meaning reinforcements are marching to your sanctuary to join the attack. It will stop when they arrive. Depending on the level of the Zombie Lair (and the level or your Alliance?) several members may join. There is a maximum number of troops allowed, again depending on the level of the Lair.

The Attack
Once the countdown ends, you and your allied troops will march from your sanctuary to the Zombie Lair, attack it, and return. An email notification will be sent to everyone who participated in the Rally detailing win/loss info, casualties, and rewards.

How do you win?
To beat a Zombie Lair, the combined forces must inflict over 50% damage to the Lair. More and higher level troops do more damage. Failing to hit the 50% mark results in a loss (important to note your Stamina is refunded).

Hints, Tips, and Suggestions


 * 1) For the first few times, it is easier to participate in someone elses rally.  Whenever one of your Alliance members starts a rally, you will see a notification at the bottom of your screen.  At the same time, you'll get a red dot on your Alliance icon, and clicking on it will show a red dot on "Alliance War".  You can join the rally from there.
 * 2) Rewards for winning are NOT proportional to your troop contribution.  In other words, you can send a few troops  (100 or so) and still get the entire reward.  For newer players, take every opportunity to tailgate onto a Rally started by a higher level Alliance member.  If they win, you win!
 * 3) Give consideration to the rally time you select.  If your Alliance members participating are all clustered around your sanctuary (and hopefully, the Alliance HQ as well), march time to assemble the rally is trivial.  This means you can select a shorter duration rally and decrease the chance another Alliance attacks the Lair before you do.
 * 4) If your Alliance isn't very active, it makes sense to email Alliance members individually, or in general Alliance Mail, to see if they are willing and able to participate.  If you don't have at least one other Alliance member who participates, the attack will cancel at the end of the rally countdown.